Core systems breakdown
Use these three main paths to understand every major game system.
Items and rewards
Start here when a player needs drops, code rewards, unlocks, herbs, minerals, or repeat rewards before spending time.
Maps and systems
Island biome guide: Inland Meadows (Safe foraging), Murky Swamps (Aquatic ambush hazards), Craggy Peaks (Glider perches).
Builds and entities
Complete list of launch specimens including Ecus, Ecus Laetus, and Spinus with stats and abilities.